![]() ![]() We also share information about your use of our website with our social media, advertising and analytics partners. We use cookies to personalize content and ads, provide social media features, and analyze the use of our website. This helps us measure the effectiveness of our marketing campaigns. Microsoft Advertising uses these cookies to anonymously identify user sessions. It also serves behaviorally targeted ads on other websites, similar to most specialized online marketing companies. The Facebook cookie is used by it's parent company Meta to monitor behavior on this website in order to serve targeted ads to its users when they are logged into its services. Google will use this information for the purpose of evaluating your use of the website, compiling reports on website activity for us and providing other services relating to website activity and internet usage. The purpose of Google Analytics is to analyze the traffic on our website. Security (protection against CSRF Cross-Site Request Forgery) Stores login sessions (so that the server knows that this browser is logged into a user account) which cookies were accepted and rejected). Storage of the selection in the cookie banner (i.e. being associated with traffic metrics and page response times. Random ID which serves to improve our technical services by i.e. Search any of the files for "// Place" without quotes if you want to find the location where the changes are made.Server load balancing, geographical distribution and redundancy ![]() Each file adds 1 potion of attributes and 1 potion of abilities by default. The files below all contain a comment at the location where the file must be modified. If you look down below you will see a reply that has links to the files you need already extracted from the PAK and modified so all you have to do is place them in the proper directory (notated below) and add the mod in the games menu. Just ignore it as it is completely safe to disable it. There will be a warning when you try to load your saved game without your mod enabled. Save the game and then disable your mod so the items won't be added again. This final link contains the item names for everything in the game.ĥth Open the game and enable your mod. Here is a picture with the line added into the file in notepad M_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Artifact_Letter_RingoftheArchmage_page1", 1) Then next time you load a save the item(s) will appear in your inventory. See below for an image of where to edit the file in notepad.Ĭopy a line such as the following into the file. That's why you must save the info from step 1.Ĥth Open the mgr_levelbase.as in a text editor. Damage Types Resistances Combat Modifiers. Your directory will look different as the "_0f596f0b-5529-4c74-8120-8afad512ebb8" is generated randomly when you create a mod in-game. Thus this article sums up all necessary information regarding skills and perks of the game. My directory where I put the extracted file looks like this "SpellForce 3 Reforced\bin_mods_win32\ItemMod_0f596f0b-5529-4c74-8120-8afad512ebb8\configs\levels\basicScripts\mgr\mgr_levelbase.as" You can extract this file using the "Pakinspector.exe" found in the games root directory.ģrd Make certain you place the extracted file in the same location from step 1. Make sure you write that down as that is the location where you must place the modded file.Ģnd extract the file "configs\levels\basicScripts\mgr\mgr_levelbase.as" from SpellForce 3 Reforced\bin_win32\package.pak and place it in the directory you saved from step one. After you're finished you will see a directory. Top right of screen click create mod and fill in the name and description as u like, just name it whatever you want. It may seem a bit complicated so I will help.ġst go into the game and create a mod. ***UPDATE: Look at my post below for instructions on Soul Harvest and Fallen God***įollow the very last post in that thread. ![]()
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